﻿

#region File Description

#endregion


#region Using Statements

// System References
using System;
using System.Collections.Generic;
using System.Linq;

// XNA References
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

// Freeform References
using Freeform.Framework;
using Freeform.Framework.Graphics;
using Freeform.Framework.Utility;
using Freeform.Framework.Input;
using Freeform.Framework.Menu;

// Internal References

#endregion


namespace CardGame.Adventure
{
    public class IsoTile
    {

        #region Members
        //Int32 Height;
        //Int32 FloorIndex;
        //Int32 LeftWallIndex;
        //Int32 RightWallIndex;
        //Int32 Angle;

        //DOODADS NEED TO BE IMPLEMENTED
        //THEY WILL BE SORTED FOR CORRECT DEPTH SORTING
        //REGULAR TILES WILL NOT BE.
        #endregion


        #region Initialisation

        public IsoTile()
        {
        }

        #endregion

    }
}
